Software Simulation
This concept project is a fully narrated interactive simulation in which participants learn how to create and check a text entry box in Storyline.
Audience: Articulate Storyline learners
Responsibilities: Taking screenshots, writing the storyboard, writing the script, recording the script, creating the slides, publishing the activity using AWS
Tools Used: Articulate Storyline 360, SnagIt, Audacity, Google Docs
The Problem
Articulate Storyline users need to learn how to create and use custom project variables.
Solution
Guide Articulate Storyline users through the steps using interactions with helpful hints in a safe environment before they try to use it independently in Storyline.
My Process
I developed a goal, designed a storyboard, recorded the narration, took screenshots, and assembled the project in Articulate Storyline.
Text-based Storyboard
I composed a text-based storyboard to provide a detailed map of the software simulation. The simulation teaches each step how to create and use a text-based variable using narration, animations, and interactive components. Implementing Mayer's Principles of Multimedia Learning, I showed how to do each step and explained the visuals with narration. I focused on helping learners with the basic steps and eliminated all extra information. Each slide has minimal information so learners can absorb each step before continuing to the next one. I incorporated visual cues to assist learners when they get stuck.
Full Development
I used the text-based storyboard to record narration using Audacity and take screenshots using SnagIt. I added these file titles to the text-based storyboard. Then I built the skeleton of the Articulate Storyline project by adding screenshots and narration files to slides. I added animations, timing effects, sound effects, closed captions, layers, states, and programming variables to complete the project.
This project challenged me to use new tools like SnagIt and honed my skills involving timing and sound. I am pleased with the effectiveness and appearance of the final product, particularly the incorporation of visual cues that accompany the narration.